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    OBS Utils/User guide

    Animate an overlay

    Public 5.3.0

    Animations let an overlay react to the game instead of staying on screen unchanged. Use opacity tracks to fade it, transform tracks to move it, or a trigger to play a transition.

    Open the Animation Composer to preview the animation and test its triggers. Start with a short fade on one component so you can see what fires and when.

    Tile modes decide how often a component appears: per actor, per player, per user, or once as a singleton. Choose that before fine-tuning the animation; otherwise a component can appear more times than you intended.

    The preview helps with timing. Check the OBS source too, especially when the animation reads actor values or depends on a companion’s events.