Choose the stream camera
The stream camera belongs to the OBS client. Open the Director in your normal Foundry browser to choose what it should show.
Follow tokens
Section titled “Follow tokens”Automatic following uses token permissions to decide which tokens the spectator can follow. You can also choose a custom selection when you want the stream to stay with a particular group.
Combat has its own mode choice. Following the active combat token is useful when you want the audience to see whose turn it is without moving the camera yourself.
Copy a user’s view
Section titled “Copy a user’s view”Choose Clone the Selected Player’s Viewport and pick a user under Tracked Player to follow that player’s view. Clone the DM’s Viewport follows the active GM.
Show the map
Section titled “Show the map”Fit Map to Screen fits the map to the stream view. It works well between encounters or when the audience needs the wider scene.
Check the actual source
Section titled “Check the actual source”After changing a mode, look at the OBS browser source. If the result is unexpected, check the tracked user, token permissions, and the current combat mode before changing the scene itself.
Experimental 3D Canvas camera
Section titled “Experimental 3D Canvas camera”With 3D Canvas active, use free-camera mode for Copy GM, Copy Player, and static camera presets. The Director shows the current 3D camera status. If it reports that free-camera mode is required, switch modes before applying a view.
3D token tracking and camera animations aren’t supported in this release. 2D and 3D presets belong to their respective camera modes; switch back to the matching mode to apply or update one.